Battles are PvP real-time 2 minute battles.
Win by destroying all 3 towers or more towers than your opponent within the time limit.
If you are tied at the end of 2 minutes, a 1 minute overtime timer will start.
If a winner is not decided in the overtime, the battle will result in a draw.
Use MP that regenerates over time to place cards on the field.
Cards placed on the field will move and attack automatically.
Minions that spawn from towers at set intervals, will deal massive damage when reaching enemy towers.
Place cards wisely and guide you minions.
MP will not regenerate past 10.
You cannot place a card that costs more MP than you have.
You will receive 3 MP when one of your towers is destroyed.
The battle will go into Hyper Time when there is only 60 seconds remaining on the clock.
Both players will receive 3 MP, MP regeneration speed is doubled and minions will spawn twice as fast from towers.
Draw Casts are units that can use powerful skills called Draw Shots.
Draw Casts can use their Draw Shot when the words "DRAW" appears by them on the field.
Draw a line from the Draw Cast to cast the Draw Shot.
You can cancel a Draw Shot by bringing your finger back to the original position.
If you hit an enemy Draw Cast with a Draw Shot you can Break them, temporarily restricting their use of their Draw Shot.